-
Australia probes app used in cheap smart glasses over privacy fears
-
Kane eyes Ronaldo record after matching England cap mark
-
England needed to 'move on' from World Cup pain, says Tuchel
-
Spain fight back to beat Croatia, Kane adds to record for England
-
O'Neill to stay at Celtic after period of "reflection"
-
Merino double helps Spain beat Croatia, reach Nations League quarters
-
Kane marks 125th England cap with Wembley Nations League double
-
US stocks hit fresh records as oil stabilizes on rising supplies
-
Quebec's incoming separatist leader wants to block Crown from swearing-in
-
As Messi bows out, Argentines say 'thank you'
-
Emmys gala will now stream its premier television awards
-
Ronaldo opens door for Portugal return, apologises for walkout
-
Paramount completes Warner Bros takeover, creating Skydance
-
'Nobody seems to care': Russian city shrugs off plague reports
-
Trump blames France unrest on Islam, migration
-
Hundreds arrested in French school protests as Macron summons ministers
-
Apple's Cook praises EU over efforts to protect children online
-
WADA seeks tough anti-doping stance from Kenya
-
Nobel winner Halzen says years of October 'misery' finally over
-
German ex-spy chief arrested for suspected espionage, treason
-
Quebec separatist win rattles Carney's unity push
-
Furyk vows US will 'do more' to end Ryder Cup losing streak
-
'Itching' for change: Shiffrin cuts back slaloms this season
-
Iyer hits ton as India hammer West Indies in T20 opener
-
'Gen Z has risen up': Tens of thousands mass for tense France school protests
-
Mandhana named India women's team captain after Kaur quits
-
Caribbean tourism hotspot loses men to Russian war machine
-
'The sound keeps coming back': children maimed in Ethiopia's Tigray clashes
-
Danish reservists practice war games to respond to 'aggression'
-
Paris Women's Fashion Week: the key trends
-
Bhuvneshwar returns to India's T20 squad for New Zealand tour
-
i-payout Introduces a New Approach to Payments, Closing the Beneficiary Information Gap
-
Asos says probing 'unauthorised activity' after phone alerts
-
New Generation of Crypto Miners Released by ASICID
-
Stocks climb as oil prices retreat under $100 per barrel
-
New investor forecasts LIV Golf teams could be worth $100 mn each
-
Neutrinos: space particles that change our view of universe
-
Shakira, Pique return to court over children visit arrangements
-
'Destined' Djokovic wins China Open, extending unbeaten record
-
Nobel physics prize hails 'ghostly messengers' from space
-
Iceland is 'critical outpost' for security, says Rubio during visit
-
France's Mistral unveils latest model in sovereign AI push
-
Israeli settlers beat AFP photographer covering West Bank
-
Stocks climb as oil prices retreat
-
'Gen Z has risen up': Tens of thousands demand better education in France
-
Vstock Transfer Names Securities Industry Veteran Erica Goodstein General Counsel and Chief Compliance Officer
-
$10 Million and Counting: Hola Prime Hits Major Trader Payout Milestone
-
Four Indonesian seamen return home after Somali pirate ordeal
-
UEFA investigate Ireland-Israel tunnel bustup after spitting claim
-
Crisis-striken Haiti postpones elections
Mission complete: Cubans defy odds to release first video game abroad
Cuba's first independent video game launched internationally this week after its creators leveled up from an epic real-world quest: battling sanctions, wrestling with internet connection demons, and forging through economic turmoil.
"Saviorless" is a 2D game with hand-drawn illustrations that invites players into a dark fantasy world to unravel the mystery of the "Islands of Smiles" by fighting monsters and solving puzzles.
Much like their characters, creators Josuhe Pagliery and David Darias had to overcome a multitude of obstacles to achieve what at times appeared impossible on the Communist island.
"The project arose at a historic moment," said Pagliery, 43, a graphic artist who first dreamed up the idea in 2016, at a time when Cuba and the United States saw a thaw in relations under the presidency of Barack Obama.
The endeavor got support from an American foundation and crowdfunding, and Pagliery even traveled to the United States where his dream of creating an independent Cuban video game was covered by the media.
At the same time, in Cuba, where it had only been available in public places at high prices, the internet became available on cell phones in 2018, and the cost of connecting dramatically lowered.
But after this "bright period" came "the perfect storm to cancel the project," said Pagliery.
- Sanctioned shores -
Political tensions returned under the US presidency of Donald Trump, who reinforced economic sanctions. The initial programmer tasked with developing the game emigrated, and Cuba plunged into its worst economic crisis in decades after the Covid pandemic, marked by shortages and electricity blackouts.
"Instability is what characterized this project throughout its development," said Darias, 35, a former professor at the University of Havana who now works from home as an independent programmer.
Financial constraints, a spat over the name of the game, doubts, and technological challenges all provided obstacles along the way on the island which has been under US embargo since 1962.
Their software did not always work on a slow internet connection, they had to connect via a VPN (virtual private network) to use programs banned due to sanctions, and backups were complicated by power outages.
"The worst thing, which happened twice, was when we lost not only the work we had just done, but also that from the whole week," when the electricity cut during a backup, said Darias.
After four years of work, their finances bled dry, and hundreds of letters to international publishers that went unanswered, the two friends decided to do a "free demo so that there was at least a trace of all our efforts", said Pagliery.
- Conquering the dream -
It was then that Dear Villagers, a game publisher based in the south of France, spotted the Cubans' work and decided to support them so that they may "accomplish their dream", company founder Francis Ingrand told AFP.
"We have always had this appetite for original projects, we loved the artistic touch and the game spoke to us," he added, praising the tenacity of the two developers who "accomplished something crazy."
Among the community of gamers on the island, the project became somewhat of a "legend" due to how long it took to realize, said Luis Antonio Noa, 27, who runs a YouTube channel dedicated to gaming.
His partner in the channel Carlos Oscar Anaya, 29, said that Cuban gamers -- who mostly play free games, pirated games, and those produced locally -- are used to Cuban video games being "more educational."
"Saviorless" is "a game with a darker plot that only seeks to entertain," he said, emphasizing its "graphic and musical beauty."
He now hopes it will "reach a wide audience and put Cuba on the video game map" around the world.
B.Godinho--PC